Creativity in the classroom for generating ideas (and one way to get there)
SCAMPER is an acronym for a list of words that can help you and your students think differently about a problem area and enhance creativity.
Creativity in the classroom for generating ideas (and one way to get there)
SCAMPER is an acronym for a list of words that can help you and your students think differently about a problem area and enhance creativity.
Just a few possible ways to use SCAMPER:
Read a simple story. What elements of SCAMPER could be used to rewrite the story? If you get stuck on a writing assignment, will the ideas from SCAMPER help you to keep going?
Create your own invention. Take any common object and think about how it might be changed or improved upon. Think about the history of some common invention, such as the telephone. Go back to the earliest phone you can find and see how the elements of SCAMPER were used to improve each generation of the communication device.
Take a current social or political problem and discuss how elements of SCAMPER might be applied to come up with possible solutions.
Use SCMAPER to analyze a Web site or a brochure. Can you find ways that the Web site or brochure might be improved? Take any common object—a penny, a shoe, a table. How can you apply the elements of SCAMPER to come up with a new and creative use of the object?